How Mods works
A studio where you build a token from mods.
Mods is a token studio on Solana. You build your token from mods: small rule modules like Humans only, No sandwich, Max wallet or Dev lock. Each mod you install is written into the token itself. Anyone can see a token's mods, and a risk report, on its page before buying.
The short version
- The creator installs mods in the studio rack, tunes them, and the studio flags what is missing.
- Three signatures later the token is live on a Meteora bonding curve, with its mods inside.
- Every transfer of the token goes through the mods. A buy that breaks one is refused by the chain, not by us.
- When the curve completes, the token graduates to a Meteora pool. With the Forever curve mod, it never does and the mods stay.
Where mods run
Most mods are enforced by the token: a Solana program runs on every transfer, wherever the trade comes from: a wallet, a terminal, an aggregator. A few are checked by the site before it signs a buy ticket: Humans only, One per person, X accounts. The Site gate mod forces buys through the site, which is what makes those checks mandatory.
The community
Creators can publish their rack as a loadout. A loadout is posted on-chain as a memo signed by its author's wallet, so nobody can fake one. Others star the loadouts they trust and launch with them in one click. Open the board.
Built so it cannot be a trap
Some limits are written in the program and no mod can go around them: selling cannot be frozen, a site-only phase always has a kill switch, and after launch the platform can only loosen mods. Read the safety model.
Go further
- Launch a token in a few minutes.
- Buy a token and understand why a buy can be refused.
- Every mod, its settings and where it is enforced.
- Programs, SDK and API for builders.